Quote:
Originally Posted by Dyson
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So would setting the 12 buttons to my number and cursor keys, for spellcasting and movement, count as "macros"?
As I could set up a single-key macro sequence of something like, "/cast 1, /pause, 10, /stopsong, /cast 2" etc in the game itself, could I assign one of the keys to this such an in-game macro?
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As long as each mouse-press is the equivalent of a normal mouse-press for anyone else, I think it's all good. The in-game macros are completely legitimate, your mouse-buttons are just equivalent to single key-presses, so what could go wrong?