Yeah they didn't mess it up
too badly. Ignore the thrifty stuff and most of it is what I wrote.
- 1-20 -- Train at rogue GM.
- Trivial 32 -- Spine Break : Delphinium x 1, Thorny Ergot x 1, Lined Poison Vial, Constrict Suspension
- Trivial 98 -- Athropic Sap : Alocasia Root x 2, Lined Poison Vial, Constrict Suspension
- Trivial 108 -- Aching Blood : Lactera x 2, Lined Poison Vial, Constrict Suspension
- Trivial 172 -- Calcium Rot : King's Thorn x 2, Sealed Poison Vial, Constrict Suspension
- Trivial 250+ -- Spirit of Sloth : Creeper Ivy x 2, Sealed Poison Vial, Ethereal Suspension
1)
Gindlin Toxfodder --
West Karana (-3000, -13400), See him for
Spine Break,
Athropic Sap, and
Aching Blood.
2)
Ennixy Frennor --
Steamfont Mountains (1380, -830) : See her for
Calcium Rot and some fun Bertoxx assassin roleplay guides. Sells
King's Thorn.
Does not sell Mortar and Pestle, Sealed Poison Vials, and Constrict Suspensions. Bring those with you.
3)
Brak Daggermist --
Firiona Vie (-3600, 2300) : See him for
Spirit of Sloth. Sells all ingredients.
Using this guide to get 250 skill should cost you about 6k if I remember correctly. The primary stat for Make Poison is Dexterity or the higher of Int/Wis if you're a gifted sort. In general, I recommend selling back the poisons. Apply Poison needs to be about 100 skill for reliable applies. Either train Apply Poison with the cheaper poisons or use practice points. Spine Break is honestly
really good. It's just that poison sucks to carry to around. Good luck!