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Old 01-03-2017, 01:53 PM
paulgiamatti paulgiamatti is offline
Planar Protector


Join Date: Jan 2014
Location: minneapolis belongs to me
Posts: 2,045
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Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
The tool doesn't know and can't know whether a texture has been patched previously and performing this operation on a texture more than once will have unexpected results.
Logically this makes perfect sense, but it appears to be recognizing when something has already been patched and then skips the patching process for those S3Ds:

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The left window is the output from running patch_s3d_textures.bat after reverting to stock S3Ds - it sees that stuff hasn't been patched, and lists each file it's writing to. The right window is output from running it a second time after I deleted all of my .old backups.
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