Thread: Spells: Lifetap resists
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Old 01-29-2015, 04:20 AM
wycca wycca is offline
Sarnak


Join Date: Jan 2014
Posts: 369
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Isn't it classic for lifetaps to not land on mobs +6 levels over you and on mobs that are 100% magic immune?

There are some mobs that shouldn't be resisting that are though (like Cazic).
Classic had a change involving lifetaps at some point to work something like this. Prior to that lvl 20 necros could run around together burning down sand giants and such.

I don't think its fair at all to necros or sk's that these don't work just because of hoops.

Fix the lifetap code, nerf only ivandyr's to be like -0 or -50MR, un-nerf all others (including deadly). Honestly there's no reason the ivandy'rs tap can't just be a new spell with the same name but less of a resist mod.
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Last edited by wycca; 01-29-2015 at 04:36 AM..
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