JD is sort of right, but not for the reasons he thinks, or at least wrote out.
Allowing Bead concentration will increase the amount of beads on the server. That's because of the churn. The vast majority of gear sits in inactive accounts. Every day someone stops playing and takes their beads with them. But people who are willing to camp beads several times are dedicated. They have long-term plans and they will stick around. So the beads they farm will be available for sale in 3-4-5 months, whatever, whereas the beads farmed by single farmers will be attritioned by casual player churn.
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