What I see:
- Charm breaks (as intended)
- Healer blows 1/4 or more of their mana (hope they weren't OOM!) keeping enchanter alive while enchanter regains Charm.
- Repeat
Would that combination of wasted mana from the cleric, and potentially wasted mana from the enchanter, not be better served just rolling up nuker?
Charming is "fun" but I also see the landscape littered with the corpses of enchanters.
General XP grinding charmed pet DPS is a waste and an unnecessary risk. Change my mind.