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Old 01-31-2023, 07:41 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Treefall [You must be logged in to view images. Log in or Register.]
Just saw your link for youtube at the bottom of your profile, subscribed and will definitely check it out.

Is there ever a point to cast Malise before slow in the future or its upgrades? The other day slow got resisted literally 5x in a row (fighting giants) so I cast a malise which also got resisted, so it's like what's the point?
Thanks!

The answer is it depends on the mob. Both Malaise and Slow have the same chance of being resisted. This means if you are fighting a mob with low/average resistances, often times it isn't worth the mana to cast Malaise. If you land Malaise, that means you would have landed Slow if you had cast Slow instead.

Malaise is good to cast on mobs that have high resistances, and the fight is going to last longer than the duration of a single slow. In that case, having Malaise applied allows you to land multiple slows easier. But again, if you only need 1 slow per mob, there isn't any point.

The other situation in which Malaise is good is when you want to decrease the chance of root breaking on a mob. This is good in a situation where you are rooting adds that are quite dangerous, and can seriously mess up your encounter if they break early.

Generally speaking you don't need to worry too much about Malaise at your level, since most mobs aren't going to have high resistances, and you probably don't need multiple slows on a single mob. Knowing which mobs need to be Malaised comes with experience and reading the wiki (if it is up to date for the mob you are looking at).
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Last edited by DeathsSilkyMist; 01-31-2023 at 07:53 PM..
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