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Old 07-09-2020, 02:35 PM
Maestrobob Maestrobob is offline
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Join Date: Aug 2013
Posts: 17
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Quote:
Originally Posted by System Shock [You must be logged in to view images. Log in or Register.]
This is literally the holy grail of what i was looking for, Thanks Maestrobob.

At this point if the off key/pitch problems that arise after a few midi tracks play/repeat can be fixed along with the Infinitely looping tracks and multiple tracks not triggering from the same .xmi (e.g. the 3 combat tracks but we only hear 1 or the underwater track), the music will be flawless. Although i fear some of those may require rewriting code for the way titanium client handles xmi files vs the original/trilogy clients.
Yes, unfortunately ever since around the time of DX8 patch/PoP, they completely borked the way the client handles some of the .xmi's events. The global MIDI file (gl.xmi) is barely used at all now. This includes the different combat music (gl(1)-(3)), all of the bard instruments (gl(10-17)), underwater music, etc.

My next task is to test out the new .sf2 with the Trilogy client, and I'm expecting all of those to work/sound perfectly.
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