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Old 07-13-2020, 06:55 PM
Maestrobob Maestrobob is offline
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Join Date: Aug 2013
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Quote:
Originally Posted by Kaa [You must be logged in to view images. Log in or Register.]
Just to be clear (for those of us who are more 'technically challenged'), we would download your synthusr-samplefix.zip and copy its contents into the Everquest directory, then run Everquest with BASSMIDI or VirtualMIDISynth loaded alongside EQ? Or, what do I have wrong...I'm very excited about this (and about the possibility of getting the combat music to shuffle properly between tracks, bring back the underwater music etc.), thank you for your hard work on it :-)
Download the synthusr-samplefix.zip, you can unzip the synthusr-samplefix.sf2 into any directory you want, doesn't have to be the Everquest directory.

The key here is that you have to load the synthusr.sf2 into BASSMIDI or VirtualMIDISynth first and as your only soundfont.

The next step is to make sure BASSMIDI or VirtualMIDISynth is set in Windows to be your default MIDI playback device. Microsoft removed MIDIMapper from Windows 7 and all versions since. You will need to use Coolsoft's MIDIMapper (or similar) to set VirtualMIDISynth to default. You can find it here -> https://coolsoft.altervista.org/en/midimapper

Now you can start up Everquest and the music should play correctly. You can start EQ in a window, then pull up VirtualMIDISynth's mixer just to make sure it's going through there.
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