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Old 12-02-2020, 12:40 AM
Ennewi Ennewi is offline
Planar Protector


Join Date: Feb 2013
Posts: 2,199
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
There is a 0% chance pantheon ever releases. Not going to happen.
The same was said about the reintroduction of classic EQ back when SOE was still SOE and look how accurate that turned out to be. Most people are already convinced one way or another. It's more fun to consider the possibilities from design intent, speaking to its potential rather than offering conjecture.

What sticks out more now than anything is, the lore and art direction share similarities with MTG.

Environment/Atmospheres
A truer form of PVE, with disparate/overlapping biomes due to the lore/creation story.
Players can be struck by lightning if character idles too long in at the same loc. Rip those who fall asleep at keyboard. /wave /bye to sitting AFK LFG at the zoneline, at least certain zonelines, unless FD. Cloth/leather classes > chain/platemail classes versus lightning?
Dispositions/manifestations for certain NPCs and States caused by PCs, adding more replayability to old world zones and less need for future revamps.

Race/Class Matrix
Not a copy/paste of EQ.
Races have passive and active abilities, with min/max choices requiring more consideration than FSI versus HP regen.

Climbing System
Adds another dimension to zone layouts and pulling. Adds more importance to spells and weapons with long range, being able to aggro otherwise unreachable camps/targets. Ensures that flying mounts won't be added, as flight would bypass climbing skill altogether. Able to camp check and bypass areas without crossing paths with and potentially training anyone.

Every stat type will be meaningful to each class, which is an obvious improvement over EQ. INT wouldn't be useless on a RNG or ROG. WIS wouldn't be useless on a NEC or WIZ. AGI wouldn't be negligible to...every class.

Players having two targets at once, one offensive and one defensive. An idea likely taken from Vanguard. Another improvement, one that would have added more complexity to EQ group and raid settings.

Perception system and spell synergy both have a lot of promise.
Last edited by Ennewi; 12-02-2020 at 12:49 AM..