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Old 10-22-2019, 09:15 AM
3d_glasses 3d_glasses is offline
Aviak


Join Date: Apr 2019
Posts: 63
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Quote:
Originally Posted by Treehorn [You must be logged in to view images. Log in or Register.]
I disagree on some points. For me, this change makes for ‘the wrong kind’ of challenging, especially in the context of normal group grinding.

I love the enchanter class. It’s always been my favourite, to be the group’s safety net, always mindful of every danger, keeping track of each mob, and intuitively knowing when shit is about to hit the fan before it actually does. That’s the challenge of the class that I love. That’s the skill that makes “good CC rare to find”.

Taking away that difficulty, for the difficulty of clicking on pixels by shimmying around and mashing my mouse button, is not my idea of fun. It’s also not my idea of skill. It trades the intensity and difficulty of managing the dangerous circumstances of battle, for the arbitrary frustration of poorly designed controls. It’s “difficult” in the way that old NES games are difficult, rather than the way Dark Souls is.

I’m a casual player who never made it past 55. Not on my pre-Kunark enchanter, nor my P1999 enchanter. I just love the game, love playing with friends, and love the challenge of holding down a hurricane of mayhem with mind magic. I don’t care about cash farming, or the speed at which I can lock down mobs. I just want to have fun. This change makes the game much less fun.

This is also an accessibility issue. Gamers with physical disabilities, even issues as common as arthritis, are now being disabled from playing the game that they love. My RL friend has MS. He tried playing on beta with tab targeting gone. For him, it’s now truly and completely unplayable.

We were really stoked to play together in a static group of 4 other RL friends. We’ve been waiting for the green server for years. We’ve been vibrating with excitement since it was announced. Now, we’re all questioning whether or not we’ll play, if he can’t be part of it. And I’m sure he’s not alone. How many people have to be excluded from playing altogether, so that a small number of privileged people can have a more narrowly defined gameplay loop?

I understand the striving for the “truest classic experience”. I’m on board with 99% of it. But this one, I don’t agree with.
You admit its harder and yet deny it requires more skill. I'm also confused about your claim that it is poorly designed, as opposed to what? The real life experience of casting spells and fighting monsters? Ive got a solution for you: don't play it.