Quote:
Originally Posted by BlankDiploma
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Unfortunately, there is some baked lighting in city areas that we won't really be able to do much about. Qeynos, in particular has some VERY bright lanterns and the titanium client plays pretty fast and loose with the way illumination bleeds around corners.
It was more of a priority for us to get wilderness areas and caves/dungeons properly dark rather than have little nooks and crannies in some cities be 100% perfect.
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Understood, its definitely closer.