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Old 07-20-2019, 01:10 PM
mycoolrausch mycoolrausch is offline
Kobold


Join Date: Nov 2014
Posts: 170
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Quote:
Originally Posted by ajohnymous [You must be logged in to view images. Log in or Register.]
The game itself lacks fundamental infrastructure for raiding to make sense.

Take a look at what Blizzard does best: taking a game with a solid concept, polishing it up, and making it more appealing for a wider player base. They took one look at Everquest dungeons and raids and went, NOPE! Instances, baby! It worked so well that later EQ expansions added them.

On top of that, we've had years of "solutions" where the server developers fix one problem by adding another. "We have a serious rat problem on the island, let's release a shit ton of mongooses to kill them all! Okay, great, what are we going to do to keep the mongoose population in check?" 30 years later...

Hyjal, you can point fingers at certain groups of players and specific problems in specific zones, but what it comes down to is the game's infrastructure. P99 is unique, in both it's appeal and problems, that is simply comes down to how well people work together and communicate. Unfortunately, we all know how well that goes.
Yeah this is a free game that is polished to its original retail level and well maintained with a lively active playerbase and good support staff. Despite that, drawing from the entire population of planet earth, it can't attract more than a couple thousand nostalgia questers that built up a tolerance for the bad design 20 years ago returning to relive it.

Uninstanced content is just that universally unappealing to everyone, because it turns out taking the effort to log into an RPG, make your character, and then stand around with nothing to do because all the content was cleared by somebody else is, well, stupid.