Quote:
Originally Posted by Rimitto
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charm is honestly just not worth it below 29. Too much risk vs no good rewards. Quests are really good at the power gap of 20-24, so I suggest hitting up any you can do fast/easy that give you "some" exp.
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I beg to differ.
Charm, in my experience, starts being very much viable in a group situation as soon as you get breeze at level 16.
I emphasize group situation - charm soloing at 16 is probably too unefficient.
But keeping a charmed rogue pet in your 20ish group of 3+ people with a healer watching your back is insanely efficient. Try it some time in MM at the lower camps such as pond or GY.