Quote:
Originally Posted by Xealias
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I've noticed you posting a lot of bad info and this is yet another example (another is you saying that there's a damage cap of 10 which is lifted at level 10). The damage bonus is not added to weapon damage to give damage/delay. It's a simple addition of damage after your swing's damage has been calculated. So if you were going to hit for 30 and you had a 10 damage bonus you'd hit for 40. It's that simple. You don't add the bonus damage onto the weapon's base damage to get a new damage/delay.
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I'm not sure how that changes the end result? If the goal is to find the "best" weapon for you to use at any given time? I mean I'm willing to learn I'm not trying to defend my post if the info is false, but I feel we're saying the same thing in the end ?
As for damage cap, you're not very fair lol; on that other thread I said quite bluntly that the numbers were off but around 10 and 30, and they are.