Quote:
Originally Posted by unsunghero
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EQ needs a hardcore mode. And one like WoW’s which is: self-found self-crafted gear only no trades, no grouping allowed until max level and then only with other hardcore players. First death = delete char, but there is an appeal system, player managed
All of it could be tracked with a mod
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Hardcore rules I forgot about that WoW has: you can form a hardcore team and group pre-max level, but the rule is if anyone on that team dies at any time, the entire team must delete
And for EQ would probably have to allow grouping from 50-60 because I’m discovering that is longer than 1-50