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Old 11-15-2009, 02:34 PM
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Kobold


Join Date: Oct 2009
Posts: 135
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"Increased mana cost on Superior Healing. (Xzerion)"

Xzerion, please explain the logic behind this decision.

From my point of view, as a cleric, it is obvious that mob melee dmg on this server is significantly higher than it was in classic and than it should be. This is a commonly known issue now and has been for a while. Thusfar, devs have shown an inability to fix this issue.

Sooooooo ..

Making the healing of those taking this extra damage less efficient doesn't make much sense at all, imo. It only amplifies the problem with mob melee damage. Perhaps superior healing was "suppose" to be 250 mana, but alot of things on this server are not as they are "suppose" to be, specifically the afore mentionned mob melee damage issue.

Some clarification on why this change was made on this server at this time would be nice.

As a side note, the spell's mana cost still says 185 in game but it is actually costing 250 to cast.