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Old 04-12-2019, 10:13 PM
DMN DMN is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
If you want to be strictly accurate, the damage caps are 10, 14, and 30, in the sense that the game caps effective weapon base damage, not actual damage dealt. If you give a Throneblade of the Ykesha to a level 1 character, as he levels it'll count as a 10/51 weapon, then 14/51, 30/51, and at level 30 he'll finally get the full 33/51 out of it. This distinction might seem minor (and in practice, it is), but knowing it will explain why high-strength melee types like Ogres commonly achieve maximum hits for 30+ damage during the teens.

Danth

Not so sure about hitting 30 in your teens. Even if you put all your starting points into strength on an ogre I don't think it's enough to change your damage multiplier by then. I seem to recall level 30ish being about the time non-ogres start seeing an improved multiplier, maybe mid 20s if you have some higher level character str buffing you and/or a masive twink job.
Last edited by DMN; 04-12-2019 at 10:37 PM..