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Old 01-05-2023, 12:36 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
You're also unhelpful in that you're weighing in on a class you don't play. Yes people are saying that, which I base off of playing a rogue since Y2K in addition to comments from this thread. Your problems are also non-issues. 6-man groups are horribly inefficient and a bad way to play. Torpor shamans are the tank. It's a moot point. Most people in life, and here by extension, are idiots who weigh in on areas they don't have any experience with. But please continue giving post-epic weapon advice without understanding the fundamentals of that decision.


Higher AC allows rogues to tank when necessary. Solo more efficiently. Pull agro and pull mobs with less consequences. It's a good stat to gear for.
I wasn't saying people should play 6 man groups, or that they were efficient. I was saying groups only allow up to 6 members, so your role actually matters. If group sizes were like 12 or higher, you would have plenty of redundancy, which would allow you to do abnormal things like Rogue tanking. Since most groups are 3-4 players, you can't really afford to have a Rogue tanking. They would fill the DPS slot, because an actual Tank would fill the Tank slot better, and the group size is too small to justify the Rogue tanking.

You don't need to play a class to understand the basic nature of the class. Rogues operate the same way in terms of HP, AC, and Resistances when it comes to tanking. Rogues don't have some kind of special stat no other class gets. They get two decent defensive discs, but with a 60/30 min cooldowns and short durations, they are not useable often.

Rogues are a DPS class that need to be behind the mob to get the most out of their DPS. That is a fact.

Obviously more AC helps with soloing, but Rogues are one of the worst solo classes. That is a fact.

I don't think anybody here is saying "don't get AC if you want to solo". They are simply trying to point out to OP that getting really high AC isn't going to suddenly turn a Rogue into a strong solo class, or a strong tank. This is a fact.

Let's steel-man the argument and say Rogues can tank as well as an SK/Paladin, because they get better Dodge/Parry/Riposte numbers, which makes up for their lower HP and AC cap. I don't believe this is the case, but we will go with it for now. A Rogue is still significantly reducing their DPS doing this, and have no special agro generation mechanics (not even taunt). Best case scenario you are a crappier Warrior without Taunt and Discs. The unfortunate truth is once you get to that level, other classes can also step in and tank lol. Priests and Cloth casters would be able to generate agro better.
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