Quote:
Originally Posted by mattydef
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What makes you think a ranger would be any better than a bard at being a solo artist and killing named mobs in dungeons?
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I mean...besides root? Not getting hit is an ideal way of not getting killed. Although we really should quality what "killing names" means since many 51+ mobs summon and imho neither are terrific at this.
Back to the OP, you have the hps of a rogue and worse defense caps. You do less damage than a monk. You're HP recovery or avoidance is horrid compared to a knight.
You have no "escape" method besides snaring and running or rooting and camping out. Why would you pick this as a solo artist? It's an underdog class through and through.
Again, you can solo to 60 (with any melee really). If you dont have the patience for summoning arrows I'd pick a different class, probably not even a melee. They are ALL a dredge to hit 60 on. Finding a group with a ranger will be more tough than most melees; a monk or rogue can get to the camp far easier and usually will be preferred if all things considered.
Quote:
Originally Posted by Jimjam
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Shaman is probably best call I’ve seen in thread.
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Agreed though they are pretty expensive to gear up. A great basis for a dungeon duo even if a scrappy one.