Lazy Aggro: from Laotzu's Guide to Advanced Pulling
http://youngsdojo.tripod.com/Pulling.html
In Kunark and Velious, if you are beyond a certain distance from a mob, it will lose interest and no longer pursue you, though will still maintain you on the hate list with an increased aggro radius.
So, this means if i smack a mob then run away "x" distance that the mob will give up pursit and return to spawn point? Like todays modern day MMO's except I will still be on its hate list?
Was this removed after Velious? I didnt start on live until GoD and mobs followed till one of us was dead or I zoned.