I'd side with shams too. They're far from overpowering in a solo dungeon sense though. Slow makes tanking (for pet or the sham) a lot easier, root and dots are nice, you have some mana regen through canni, you can handle a tough fight slowly with malo and dots and root and pet.
But you're still too straightforward to shine. It's hard to break camps of 3+. You can't reliably interrupt spellcasters. You rely on ivu pots for undead dungeons. You have to fight to get past stuff that sees invis. No mem blur besides root+camp. No long root until kunark.
You have a few tricks like a pet occupying 3 mobs while you throw roots, or pet eating a HT, or malo+root being pretty reliable, but you lack the finesse a chanter or necro has in tight spaces vs multi-mob pulls.
|