Quote:
Originally Posted by Trexller
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At one point Kingdom locked down frenzy in L Guk for like a week straight, they were made to relinquish.
IIRC there is something about a guild cant be sitting on a camp for more than 24 hours
That may have been a one time decision
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Guilds should not be able to prevent other players from going to an area by holding down a camp that drops an item that gives access to that area. I bet they have several copies of that spell for their necros. All theyre doing now is preventing other guilds from going there and competing for mobs. Imagine being so selfish and petty that you re going to prevent other people from even going to those islands. Also preventing all necromancers from reaching their full potential.