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Old 08-03-2015, 11:09 PM
Kinvalar Kinvalar is offline
Aviak


Join Date: Jul 2010
Posts: 67
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Quote:
Originally Posted by Zaela [You must be logged in to view images. Log in or Register.]
Haven't used the texture patcher myself and not sure exactly how it goes about things either, but I would try removing this line from the .bat

Code:
rem Fix black areas on wood elf male plate helmet
set rt_global_chr=helm3.bmp
and changing this line

Code:
set mp_global_chr=%mp_global_chr%,helm15.bmp
to this

Code:
set mp_global_chr=%mp_global_chr%,helm15.bmp,helm3.bmp
Just moving helm3.bmp from "fix black spots" mode to "add transparency" mode (assuming that's what "rt" and "mp" refer to respectively, whatever they're supposed to stand for).
Sorry I wasn't really clear. I had to do that myself to make this work. What I was curious about is how the transparency flag was stored... If it was stored on the image file itself or in the s3d file. If it is (probably) stored on the s3d then they would have to run a modified bat.

I was more lazy and when I modified the bat file all I did was changed "set rt_global_chr=helm3.bmp" to "set mp_global_chr=helm3.bmp", instead of adding it to the end of another line.
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