I'd also like there to be a monster mission where you play the role of 'The_Guide', and you have to keep the 'A_Player's CC'd, but they send out swarms of 'a_petition' which you need to defeat to avoid getting swamped.
The more 'item reimbursement petitions' (item) you process (trade to monster mission npc) the better the reward at the end of the mission. The fewer 'cheaters you ban' (another disruption aggressive mob you need to kill) the faster the timer for the mission expires as you 'lose your job' and can't process any more petitions.
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