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Old 01-31-2023, 12:04 PM
Awsten_Tx Awsten_Tx is offline
Aviak


Join Date: May 2022
Posts: 88
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I believe Bows are likely supposed to be on the same 2 hand bonus table as melee 2 handers. I believe this patch note specifically addresses putting bows on a similar function of 2 hand delay bonus.

Previously, September 19, 2000 they released this portion of a patch that adjusted 2 hander deley bonus;

In accordance with our announcement several weeks ago, two low-delay weapons can now only be equipped in the off-hand. Included in this change are the Mosscovered Twig and the Barbed Scale Whip. The delay on these weapons and the associated damage bonus to weapons in the primary hand made these weapons much too powerful for their availability and the risk associated with their acquisition.

In addition, two-handed weapons have had their damage-bonus modified. The damage-bonus for low-delay two-handed weapons (27 or below) created a problem similar to the weapons above and has been reduced. The damage-bonus has not changed for normal-delay (28-39) two-handed weapons. The damage bonus for high-delay two-handed weapons (40+) has been increased.


And finally on April 19, 2000 they released this patch note adjusting the 2 handers to perform better bonuses than 1 handers;

As part of the emergency update completed last night, a change was implemented that increases the amount of damage done by someone wielding a 2 handed weapon.

This change was made due to a statistical imbalance in the way that damage is calculated at the mid-to-upper levels. A person wielding a one-handed weapon of a given ratio was able to do more damage than when wielding a two-handed weapon of the same ratio.

We would like to stress that no change has been made to the amount of damage done by people wielding one-handed weapons. The net result of this change is that people choosing to wield two-handed weapons will now do more damage than they did before.
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