We continue to make source changes too, that do not make patch notes. Example, adding support to the code and database for soulbound items. Remember those? Gotta have those for Kunark, unless you want to sit your butt outside seb waiting indefinitely for a rez.
Also in support of additional server load, we look at ways of optimizing the source, to be able to handle additional players. These kinds of things usually don't make patch notes either.
There are a lot of things going on behind the scenes. But we are making leaps and bounds of progress towards the release of Kunark.
Looking forward to it.
Haynar
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