Quote:
Originally Posted by Grombar
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SK
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If you have an enchanter and are doing a lot of charming/mezzing, SK will be a bad choice because of dots.
If you want a tank to help with sticky situations, go with a paladin for superior damage-free snap aggro.
For the "strongest" trio possible, I'd go with Enc/Cler/Dru. Go to zones where the druid has animals to charm also and you will dominate. The druid will also prevent your friends from getting frustrated with the slowness of travel.
Technically Enc/Enc/Cler or Enc/Mag/Cler would be stronger for late-game farming, but would be a little slower to get off the ground.