Quote:
Originally Posted by Halfcell
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OP, when you quit your SK later, roll a Shaman or an Enchanter. They are, without a doubt, the two best soloers that people also want in their groups. Both are also a ton of fun to play.
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Admittedly the SK was short lived for me. I do appreciate the suggestion but I couldn't get past the faction situation.
I have next to 0 interest in an enchanter. Everybody tells me they're a ton of fun but I just have no interest in being the crowd control guy in groups and I don't think charm has the appeal for me it does for others.
A Barbarian (because of faction) shaman I could get behind but I really have no idea how to play one other than the healing aspect. What is expected from shaman in groups? What is the strategy for solo? Any tips are appreciated.