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Old 06-11-2019, 04:58 PM
Mblake81 Mblake81 is offline
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Join Date: Jan 2011
Location: Bristlebane <Reckless Fury>
Posts: 1,811
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Druids: its not fair that enchanters can solo farm in dungeons *ports to merchant sells, ports back to solo camp at bear pit*
Melee class: Dies running past an aggro mob that cons blue.
Shaman: Literally tanking a dragon.
Monk: Literally tanking the Fungi King
Mage: Afk farming 5,000 plat goblin gazugi rings.
Bard: Gets 50 in 1 day

I mean do I need to keep going?

Wizards: Alt you do not log onto anymore.
That is almost word for word of a friend back in classic, cried about everyone having things. Would rant about how necros and monks can FD and it isn't fair... I finally got fed up and told him to ask for a game with the main warrior tank class to have every ability. He suffered from a legit inferiority complex. The character was him and he was less because another has something. We are not talking about jealousy or envy.

Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
"Anyone can play an Enchanter" does not address the point that it is indeed overpowered. This point is always uncontested because Enchanters are unquestionably overpowered and would be nerfed in any modern gaming scenario.

Nerfing Enchanters is the only correct course of action at this point. It will enhance classic gameplay, encourage rolling other classes, and make having an enchanter in the group more unique in rewarding in the long run.
They were nerfed in later games, EQ 2 and pretty much (to my memory) there were no other classes with the makeup that original EQ classes had. They would be split or lessened in some way. Here we are playing this instead of those. They made WoW to suit this, vanilla soon for you guys.
Last edited by Mblake81; 06-11-2019 at 05:02 PM..