Thread: Game Mechanics: Tracking Bug with players
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Old 12-08-2014, 03:10 PM
SamwiseRed SamwiseRed is offline
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Default Tracking Bug with players

I'd say more than half time you track a player using the track skill it takes you to a zoneline instead of the player.

Now the other day we had a bug on red where all the NPCs were appearing near zonelines and Hayner said it had something to do with sending false locations to the client to prevent cheating. Something like that anyway, I will quote if I can find it.

Do you think this anti cheating thing is what is causing player track to be broken? Maybe these false locations are also being used by the actual player track skill and that is why player locations are always near zonelines. Just a thought.
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