Quote:
Originally Posted by fastboy21
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I use gamtext triggers, and I am pretty sure the two bullet points are the only way I've ever done what you're asking about.
It usually doesn't matter that much (it can be a pain if you start casting, trigger your timer, get interrupted, etc.)...but usually it works very well.
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Yeah, there are cancel triggers in GINA too, so I'd set it to restart the timer if there is another entry of the cast message to avoid duplicates on fizzles/interrupts.