Thread: Raid Changes
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  #19  
Old 12-16-2009, 04:51 PM
messiah_b messiah_b is offline
Sarnak


Join Date: Nov 2009
Posts: 206
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My two ideas

1) Multi-spawns. Set up naggy / voxx etc to respawn every 24 hours, but break out bans for any person / guild that kills it more than once every 7 days. You could set up database development to handle the monitoring of this by adding tracking factions to the raid mobs and keep change logs on these factions on a per character / guild / ip basis to ensure that each person / guild only gets one shot at loot each week.

It would be a little bit of development work up front, but it can't be more than babysitting the guilds every week. Also this would allow up and coming guilds shots to learn and enjoy these encounters without impeding vet raiders. Also would allow for more friendly competition where the guilds can track their kills every week on a kill board or whatever.

2) Remove all raid mobs for the next 2 months to let these guys get perspective on how stupid their dickwaving's are.