View Single Post
  #168  
Old 10-23-2020, 07:36 AM
supercalif supercalif is offline
Kobold


Join Date: Oct 2014
Posts: 147
Default

Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
This isn't true.

Racing against Furoar on a Dain FTE is exhilarating even though I haven't beaten him yet. Seeing ridiculously complex tactics implemented and actually working is impressive, engaging, and provides motivation to innovate and interact more to accomplish a task.

When AG/F first started kiting 6 Vulak guards around, with the guards going back to Vulak and being kited back out again while successfully ending up in a kill, it was simply impressive. When Riot wiped on Vulak and was able to recover quick enough to beat AG/F out on a new FTE, and kill Vulak after a 40 minute all out war against attrition attempting to get to mana neutral while CR'ing, was phenomenal.

I've seen some amazing feats performed by various guilds over there years and there are numerous examples, too many to list. All of these feats bring a whole new excitement and sense of accomplishment to the game that will never been seen again due to "rotations" or whatever ruleset is implemented that decreases interaction between players.


EDIT:
THIS is why we play the raid scene, even with all of the problems that come along with it. THIS is why, 6 years after Velious dropped, 20 years after the game launched, we are still seeing new, innovative and complex maneuvers pulled off to win a kill on a target. Some people just don't understand this and I hope this post helps.
This is a great post. As an active raider in AG this is why I log in to raid each week/day. Could we do without the extreme socking and petty behaviour at times? Of course but the fundamentals shouldn’t change or else you’ll lose the heart of the server.

We needed more concise rules that remove the guesswork and require petitions.

If I wanted it to be easy I wouldn’t be playing classic Everquest.