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Old 09-25-2019, 04:00 PM
Sunderfury Sunderfury is offline
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Join Date: Apr 2019
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Were class specific armors in at launch? (Crafted, etc) and timeline rules in place for them? Found a mention on newsgroups about them being "newer" which were indicated they weren't available at launch, but didn't find a date of release. Found some mentions of August 1999 in other threads... too lazy to search patch notes :-/

Class Armor quests:
Quote:
11/1/99
I play a ranger, level 39. Long ago I tried to camp for Rubicite
legs, but a few of the more infamous kill stealers on my server pretty
much owned the Tae room at that time. Watching my group tank the Tae
for a high level druid or wizzie who steals the kill and the loot was
heartbreaking, so I left Cazic Thule in disgust.
Around level 35, my banded armor started to become inadequate for
tanking, so I returned to Cazic with the sick realization that I had
no choice. Of course, at this level, it's impossible to get a group
for the Tae room 1, so again I had no chance at Rubi legs.

"Fortunately" at this time the class-specific armor quests came out.
I managed to get bracers and a tunic for my ranger with relative ease.
Sure, it required assembling a level 35ish group (for the tunic), just
like that needed to get the Rubi tunic, but the camp was alot shorter,
with much less competition. I was delighted. The developers, I
thought, had FINALLY realized what it takes to make the game fun. For
instance, I have always felt that a groups level (rather than their
patience) should be the deciding factor in whether or not they can
take down a MOB and gain a particular piece of gear.