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  #481  
Old Yesterday, 09:50 AM
Toxigen Toxigen is offline
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root exists

hope this helps
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  #482  
Old Yesterday, 09:52 AM
Gloomlord Gloomlord is offline
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Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
root exists

hope this helps
Yes, but that just proved his point. Also, root can be resisted, whilst neither a Paladin, Ranger or Shadowknight care if their spells are resisted, because they're still generating hate.
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  #483  
Old Yesterday, 12:15 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
Yes, but that just proved his point. Also, root can be resisted, whilst neither a Paladin, Ranger or Shadowknight care if their spells are resisted, because they're still generating hate.
Indeed. While root is obviously effective for Warriors to maintain agro, it is an extra step the group must do for every mob the Warrior is tanking. All hybrids can generate enough agro to remove the need to root the mob, and all hybrids can prevent mobs from running when nullifying mob movement is needed.

Warriors need a Bio Orb (if they want infinite clicks) to get the same effect as root (mob will attack the closest enemy regardless of hate). This is riskier, due to mobs running away when blinded if there are no mobs on their hate list in melee range. Bio Orb is also 100k.
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  #484  
Old Yesterday, 12:43 PM
Naethyn Naethyn is offline
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Warriors are better in groups that are better. Knights are better in groups that are not better.
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  #485  
Old Yesterday, 12:58 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
Warriors are better in groups that are better. Knights are better in groups that are not better.
I disagree. Overall Knights are better in groups, unless the content needs Warrior discs. This is regardless of group skill. The above average gear level on P99 means Knights are still doing good DPS compared to the content they are fighting in most cases. Most content isn't balanced around everybody having end game drops and/or ToV raid gear.

High skill groups still make mistakes and/or get resists/early breaks on root. Warriors can't really do much in that scenario other than hope the player highest on the hate list doesn't die.

While it is true high skill players probably won't die, at that point your group is probably skilled enough to not need a tank if you want to go down that line of thinking.

A pro Enchanter can solo most of the content they would be grouping against. In places like Funi King where duoing/trioing is preferred, you aren't using a Warrior. You'll be using a Shadowknight or Monk for pulling/tanking. In low-man group scenarios, having classes that are more flexible like Knights or Monks allow you to do more with less. Again, this is for all content that doesn't need Warrior discs, which is most content on P99.
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  #486  
Old Yesterday, 12:59 PM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
Warriors are better in groups that are better. Knights are better in groups that are not better.
this, 100%
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  #487  
Old Yesterday, 06:02 PM
fortior fortior is offline
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Evasive against blues is basically god mode
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  #488  
Old Yesterday, 09:39 PM
enjchanter enjchanter is offline
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There must be some secret tech to defeating blue con mobs
They just do so much damage
If only there was a class that could withstand the onslaught
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  #489  
Old Today, 03:21 AM
fortior fortior is offline
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I know your shtick is 'jaded boring guy who only plays enchanter' but for instance seb juggs are way rougher on a knight than on a warrior
The answer is bring a monk if you want a melee, that's not what this thread is about though
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