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#11
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The big question is FETTER. Did this have the resist debuff of Immobilize (if that did indeed exist), making it actually good, or was it just a faster casting version of Paralyzing Earth, making it not good.
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#12
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Not sure how much strain JBB is on root but if you go that route and snap your roots off all the time, might as well use a cheap one that casts fast while if you have a more DOT centric approach I guess a longer root is nicer. I remember looking up the difference between roots on p99 and the consensus was use root here too. Fetter is sweet but unavailable to shamans. I don't think I've seen any mention anywhere that some roots were more nuke resistant though so that might skew people choices. | |||
#13
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When reverse charming big packs a 180s root is pretty much mandatory and fetter is the most efficient one. Even just doing 1v1 charms it is nice to finish the fight without having to reroot. In my experience pet damage doesn't really affect fetter as most of them see full duration and as a chanter you try to only need a single nuke to finish mobs anyway. I always have fetter on my bar and only root when I want to reset fetter root duration when planning to move a rooted target soon. | |||
#14
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#15
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![]() I feel like enstill and paralyzing earth would be better possible lure candidates as they take more mana and have longer cast times. Fetter is cheaper, quick casting and longer lasting, highly doubt they put a lure effect on it but not impossible.
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#16
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![]() This cheat sheet has a nice comparison of all root spells:
https://wiki.project1999.com/Enchant...lls_Cheatsheet I guess enstill/paralyzing has longer cast because they last longer. Immobilize would be the one with the lure according to the information found. It is quick cast and not much longer than base root but it is by far the most inefficient option. | ||
#17
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![]() I got every spdat available together and exported it from EQCaster into a comprehensive Excel sheet.
You can see what spells had what effects in what eras and when they changed. https://github.com/dbsanfte/eq-archi...AT%20Data.xlsx Look through and it will answer your questions most likely. | ||
#18
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But whatever the confusion is, Immobilize and Fetter and Paralyzing Earth are listed as 0, while Root and Enstill are at 25. I noticed in general for a lot of spell lines that higher level versions have less resists.
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Last edited by Zuranthium; 06-20-2025 at 02:05 AM..
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#19
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![]() Spdats are their own little world of weirdness and quirks. I've been caught by gotchas there before. Others are better than me at answering those questions, I just get the data together [You must be logged in to view images. Log in or Register.]
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