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![]() Ok, I think this might do it.
Everything that I said about the other system, except instead of a duel we have a weekly race to clear FG's from a full pop with a single group. This is something that any guild who wants to raid should be able to do. It's hard, but it's doable. If we can iron out a timekeeping method, this gives us all of the advantages of the duel system but it has 2 main advantages over it as I see things so far. 1.) It is simple. The other system does sound like a great idea, but it is very complicated. Already I am looking at spending several hours this weekend drafting some sort of clear document that everyone is going to have to then review and hash out over the next week(s).. A wise person or two said to keep it simple, and the other system seems like a self-replicating bureaucracy nightmare when viewed from a certain point of view. I would still be down for it, but simple is better! 2.) It is PVE. Yet still fiercely competitive. It would satisfy the killers and the carebears alike. It forces you to work together and develop more intense strategies which you can then implement in a PVE environment free from those pesky twitch reflexes you might not have spent years playing FPS acquiring. We would have to have witnesses of course, and like I mentioned some sort of trusted or failsafe timekeeping method, but that aside, I think this would rock. I think similar rules can apply like you can't use the same people twice consecutively? This might be modified to say that one person may be in two consecutive races but after that they must sit - this promotes long term planning and staggering the 'top' players in the lineup. Maybe something like no more than 1 of any given class? Maybe you can have 2 of one class but the other 4 need to be unique? I don't really think there needs to be much other tweaking to the ruleset. This would allow for some GREAT PVE competition because you would have to plan for not only getting through FG's with one group, but racing through them ASAP! The greatest thing is that this can also be seen as a built-in 'trial by fire' for new guilds wishing to join the rotation!! If they wipe in their hurry or can't do it within a certain time limit (to be determined, i guess? figure out our slowest times and round up?), then they don't get in that week. Like I said, this is something a raid guild should be able to do. We certainly did it several times around the time that we killed nagafen for the first time. I believe Trans has done it with fewer than 6 (amirite?)? If there is a lot of rabble roused about the difficulty, we could always modify it to 2 groups, but that just wouldn't be as hard or as fun, and wouldn't really serve as a test for newcomers. Ideas?
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Last edited by Hasbinbad; 12-19-2009 at 07:12 AM..
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