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Old 09-12-2014, 02:12 PM
Fael Fael is offline
Fire Giant


Join Date: May 2012
Posts: 617
Default Unguilded / Other-guilded Toons Past the Zoneline when Mob in Window, Thoughts

I am looking for gm/community feed back on this issue, because I feel that the rule discourages playing the game, and encourages needless poopsock.

As I understand it, the current raid scene has the follow relevant rules:

1. Guilds may not have any more than two representatives present at a raid spawn location.

2. To encourage competitive racing, guilds may not camp players out in the vicinity of raid targets.

3. Players may have multiple toons in multiple guilds and raid with each guild.

Guilds have been hammered for interpreting the definition of vicinity too narrowly. This interpretation obviously has some connection with the issue of managing / enforcing the rules, but It is onerous not to allow people to level or farm in any these zones period, regardless of whether that character is involved in the raid at all.

Accordingly, now guilds are afraid to have ANY member past the zone in, regardless of whether or not they take part in the kill, or /q and log on to an appropriately located player.
This is particularly an issue to me when you note the difference int he language between "camping out in the vicinity of a raid target" and the rule that only two representatives may be present "at a raid spawn location." The rules themselves cannot really be construed to mean that a lvl 57 unguilded player cannot legitimately be camping the fungi king, or crypt, or w/e when trak is in window, or even a guilded character that will not be involved in the kill.

So my question is this. How do people and guilds feel about members farming & experiencing in zones like seb. and kc when a raid mob is in window?

Why would it matter if they do not participate in anyway? What about someone who is on a non-guilded characters or characters in another guild (that competition knows belongs to a member of a competitor guild)?


In my opinion, there has been tremendous mission creep in this area, largely because the GM's have been very careful not to make definitive statements that would otherwise remove the ambiguity.

Dolic
Last edited by Fael; 09-12-2014 at 02:22 PM..
 

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