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Old 01-12-2010, 02:19 PM
Shaun421 Shaun421 is offline
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Default Barbarians and Night Vision

I have never really played a race that did not have any sort of night vision so I am... flailing in the dark, as it were. *cough*

I currently have a Barbarian Warrior that I am slowly tossing items too and I noticed that despite all the new toys, he still can't see 5 feet in front of him when the sun goes down. Not a problem while I have my trusty 'A Lamp', or when I get around to getting that Shiny Brass Shield, but what am I going to do when I start to dual wield?

So my question is as follows:

Is there a decent Warrior equipable piece of armor that acts as a light source? Any items that provide clickable infravision? A way to duct-tape my flashlight to my Hero Bracer?
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  #2  
Old 01-12-2010, 02:44 PM
Segoris Segoris is offline
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Here's a list of items with Serpent's sight.

Here's a list of items with Ultravision Though I think ultravision wasn't in immediately and came with Kunark. I mostly just remember serpent sight items in original EQ that warriors could use and that were tradeable.

Silvery 2h Axe seems the easiest, or the ring from Sol A.
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Old 01-12-2010, 02:46 PM
Danth Danth is offline
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Just carry a lightstone in your main inventory.

Danth
  #4  
Old 01-12-2010, 03:14 PM
Shaun421 Shaun421 is offline
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Do lightstones still provide light if it is in an inventory slot (not a bag)? I tried it with my lamp but it didn't do anything.
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  #5  
Old 01-12-2010, 03:23 PM
Danth Danth is offline
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They do, provided they're in a primary slot--not a bag.

Lanterns have to be held.


Which reminds me, I *vaguely* remember my Human characters starting out with a weak candle in addition to the usual 'newbie gear', but I cannot for the life of me recollect whether that was original, or something patched in later. Does anyone know?

Danth
  #6  
Old 01-12-2010, 03:26 PM
Shaun421 Shaun421 is offline
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I thought that was the case with the lightstone but the lamp was throwing me off. Thank you muchly for the help Danth.
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  #7  
Old 01-12-2010, 03:41 PM
Villide Villide is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
They do, provided they're in a primary slot--not a bag.

Lanterns have to be held.


Which reminds me, I *vaguely* remember my Human characters starting out with a weak candle in addition to the usual 'newbie gear', but I cannot for the life of me recollect whether that was original, or something patched in later. Does anyone know?

Danth
That's a great question, and I remember the candle as well. But I didn't start until Velious, so not sure if it is classic.
  #8  
Old 01-13-2010, 12:18 PM
badpoet badpoet is offline
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Yeah, humans used to start with candles, at least in Qeynos, from my recollection. If you've got decent Paineel (Heretic) faction, you can get a key for the lift that also serves as a light source.
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Old 01-13-2010, 03:01 PM
Boomlaor Boomlaor is offline
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There's also the obvious, which no one has mentioned yet, which is to get a guise of the deciever. Illusion Dark Elf gives ultravision.
  #10  
Old 01-13-2010, 03:14 PM
Shaun421 Shaun421 is offline
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I see that the guise says "Class: Bard, Rogue". Does that mean it is still clickable by any class but only equipable by bards and rogues?


Nevermind, I just read that you can. Thanks all for the suggestions.
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Last edited by Shaun421; 01-13-2010 at 03:17 PM..
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