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![]() Battlezone II
I have no idea what Battlezone is or why this is the sequel to it (online searches resulted in little to no information). This game takes some of the best parts of Starcraft (Humans and aliens both playable) and Command and Conquer (Tesla coils, though not by name) and mixes them together. With that said it still manages to be one of the most unique games I've ever played. The game itself is played primarily in the first person, with your character able to walk around and interact with the environment directly as well as taking control of any allied or unoccupied vehicles, you can even enter buildings and defensive structures, be the Tesla coil! While in first person on foot you get a sniper rifle and you can take out the pilot of some of the smaller vehicles and then commandeer them. If you build a command bunker you can even turn the view into a 3rd person overhead view and play the game like a traditional RTS. Another unique part of the game is that while you do get a solid variation of different vehicles, as you go up the tech tree you can even change the armaments on those vehicles. The only issues that I had with the game were that the controls could of used a bit of streamlining, but for playing FPS mode while simultaneously commanding an army/building a base it was still manageable. The other issue was that you couldn't build additional Recyclers (Main building) and the second you or the enemy's recycler was destroyed you/they were defeated. Despite those setbacks the game's graphics engine was amazing for it's time, even in 1997 it was full 3D and ran extremely smooth. The game obviously fell under the radar as Pandemic/Activision wasn't a big name in PC gaming at the time, and quickly went to the $5 bin. This is a shame because if this genre kept going for another couple of generations there could of been some amazing creations in this style. If any of you know any games that resemble this please let me know because I'd be interested in giving them a try. [You must be logged in to view images. Log in or Register.] I wonder what failed/invisible games my fellow EQ players found to be much higher quality then they were given credit for. | ||
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