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#1
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![]() A while back we did upgrades involving the default appearance of npcs. Recently when passing through Lower Guk, I noticed the gargoyles there we default sitting instead of flying.
How should these appear in different areas? There's not many, so I'll name a few and what I believe they should be. -Mistmoore - sitting appearance. By the base of the tower near the entrance as well as the interior of Mistmoore, I recall them default sitting. -Lower Guk - flying appearance. I recall the ones near the door leading down to live side were default standing/flying. -Ocean of Tears - flying appearance. Anyone able to corroborate/verify these, and any others, this is a 5 second fix. | ||
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#2
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![]() definitely remember sitting gargs in mistmoore and flying gargs in lguk
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#3
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![]() just in case you didn't know, the gargs in MM currently spawn flying and then sit after a few minutes, tho i've never timed how long it takes them to sit.
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#4
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![]() Quote:
__________________
Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | |||
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#5
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#6
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![]() How about:
-abhorrents in hateplane -gargoyles in oot. -overthere gargoyles at outpost. -velketor crystal statue gargoyles -skyshrine gargoyles -sleeper's tomb gargoyles ? That should be all of them. | ||
Last edited by nilbog; 05-14-2013 at 12:20 AM..
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#7
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![]() Quote:
__________________
Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | |||
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#8
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#10
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![]() okay, so i've been sitting here watching this garg flying in MM for a while now while the one next to him is sitting, and I've come to the conclusion that it is a graphical bug.
After I had killed both of these I had to zone out, but from my track window I know that I zoned in after the sitting garg spawned but before the flying one spawned. So it seems that on my end they will never sit unless i zone out or camp | ||
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