![]() |
#1
|
|||
|
![]() I asked this in guild the other day and no one was quite sure so I'm posting it here.
If a tradeskill item to make is trivial, at say 121, and you have a skill of 131, is your chance of success the same as someone who has a maxed out skill and making the same item? Is trivial the best you can do or does having additional skill above effect your chance of success?
__________________
Gguz <The Drift> 59 Revenant
----------------------------------------- Retired Blue toons: Thufwar <Divinity> --- 60 Arch Mage Scyleia <Divinity> --- 60 Oracle Gizxss <Divinity> --- 56 Monk Gregyn <Divinity> --- 51 Druid Kaldek <Divinity --- 48 Warrior Leerick <Divinity> --- EC Mule | ||
|
#2
|
|||
|
![]() If you look for a post about tradeskills just a couple below yours you can find the answer to this question via a spreadsheet.
| ||
|
#3
|
|||
|
![]() Ok so trivial isnt the best you can do, I should max out before making any Black Sapphire stuff. Good to know. Thanks August!
__________________
Gguz <The Drift> 59 Revenant
----------------------------------------- Retired Blue toons: Thufwar <Divinity> --- 60 Arch Mage Scyleia <Divinity> --- 60 Oracle Gizxss <Divinity> --- 56 Monk Gregyn <Divinity> --- 51 Druid Kaldek <Divinity --- 48 Warrior Leerick <Divinity> --- EC Mule | ||
|
#4
|
|||
|
![]() It depends on what level the item is. At higher levels of a craft you can things at 95% success (which is max) well below the trivial.
If you are specifically talking about BS Electrum Earrings (140 trivial) you need 149 skill to get a max success rate. If you are talking about BS Gold Earrings (212 trivial) you only need a 203 skill. If you are talking about platinum BS - you need 250. EVen at 250 you don't have enoguh skill to have max success. | ||
|
#5
|
||||
|
![]() Quote:
__________________
Gguz <The Drift> 59 Revenant
----------------------------------------- Retired Blue toons: Thufwar <Divinity> --- 60 Arch Mage Scyleia <Divinity> --- 60 Oracle Gizxss <Divinity> --- 56 Monk Gregyn <Divinity> --- 51 Druid Kaldek <Divinity --- 48 Warrior Leerick <Divinity> --- EC Mule | |||
|
#6
|
|||
|
![]() Trivial just denotes the point at which you can't skill up any further.
As far as I can remember, the success chance for making an item is about 95% when you are at trivial. Your stat (wisdom/int/etc...) increases your skill up chance only and does not affect the success rate. | ||
|
#7
|
||||
|
![]() Quote:
| |||
|
#8
|
|||
|
![]() The formulas are here: http://wiki.project1999.org/Tradeskills
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | ||
|
![]() |
|
|