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  #1  
Old 02-11-2012, 02:34 PM
khailibowen khailibowen is offline
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Default Shaman questions

I have a lvl 15 Barb Shaman. So far it seems that in each group I have been in, I have been the only healer, which I gather is probably not our main purpose in a group...

That said, I have spent most of my grouping time in NRO and Oasis, since I believe lvl 8. I have yet to be in a group that actually has a cleric and in the rare account of their being a druid, I heal, because well by now, that's what I know how to do lol.

So, I read all this that we should be buffing and debuffing. In the hopeful future that I may be able to be something other then the healer in a group, who should I be buffing? I have mana to buff 3 people, then I become OOM and by then pulling is going strong and I stick at LoM trying to heal. So, I imagine the best people to buff would be the 1 or 2 I tend to heal the most? I also like to give myself the first buff (usually just one as I rarely get touched and I don't have much mana for buffing and healing, it's sort of like my timer, I know when that fades, the others will have theirs fade soon after.) Generally I buff things like feel like cat, spirit of bear, and the like (and sow to the whole group).

As for debuffing, I have never done that outside of soloing because I can't seem to ever find the mana for it. Plus, in these Oasis groups where random things get pulled from all over, the group may be killing 2-4 things at once, with everyone seemingly very random. Any techniques on how this is generally done?

Please forgive my ignorance here, I exclusively solo'd a druid up to lvl 46 on live, never grouped, and other then a few single digit alts my kids like to watch me play, my lvl 15 shaman is my main character, so I have very little group experience.
  #2  
Old 02-11-2012, 05:22 PM
baub baub is offline
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Make sure you're healing with Inner Fire, it's your most efficient heal and you can spam it virtually all day.

As far as buffing I'd say only worry about strength and sow at your level, maybe dex if they have a proc weapon. Agility/AC line are useless and stamina provides a pretty crappy return until you're higher.

Ignore debuffing (other than root), slows are also pretty useless until you get to the togors line and NPCs actually stay alive long enough for them to matter
  #3  
Old 02-12-2012, 10:51 AM
Blorris Blorris is offline
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Here is a trick I've been using. When sitting, you get +mana from meditation every tick (6 seconds), and inner fire is a 2 second cast. Do the casting dance.. start sitting and wait for your mana to budge up on the meditation tick. Stand, inner fire the person getting hit, immediately sit again. At my current level (18), i get +9 mana a tick, and inner fire costs 10 mana and heals 20. This effectively is like a free 20 regen on your group's tank. It makes a HUGE difference over time. Going from spamming our crappy low heal to the inner fire dance, was the difference from staying LoM / Oom to actually gaining it during normal group play.

Btw, the cast dance between ticks works wonders for the cannibalize line later on. I guess its called the cannidance then. Only cann right after a med tick hits, then you get both.
  #4  
Old 02-13-2012, 12:12 PM
phobus phobus is offline
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Skip buffing unless you've got plenty of mana to spare or you're not the main healer. The exception would be sow for the puller at least, and maybe str/dex for one or two people. Your stat buffs don't make much of a difference at that level, and cost mana that could otherwise be used to heal your tanks, which means you could be killing instead of giving out inconsequential stat increases.

Also, Blorris gives good advice about medding between casts of Inner Fire. Do that continuously to keep your group healed, and only break out the Light Healing when necessary. You can stop this at 19 when you get Healing, but until then it's good practice for when you get Cannibalize. To make it easier for you, you can setup a macro with this:

/stand
/pause 30, /cast #
/sit

Substitute # for the spell slot you have loaded with Inner Fire (i.e., if it's in the top slot, you'd put /cast 1). Keep your main tank targeted and just hit that button every at every med tick.

Once you get cannibalize, setup a similar macro for that. That makes the "canni dance" a bit less work.

Either way, you should be busy busy busy when killing. A shaman who's just sitting and medding is usually not efficient.
  #5  
Old 02-13-2012, 06:43 PM
Servellious Servellious is offline
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Quote:
Originally Posted by Blorris [You must be logged in to view images. Log in or Register.]
Here is a trick I've been using. When sitting, you get +mana from meditation every tick (6 seconds), and inner fire is a 2 second cast. Do the casting dance.. start sitting and wait for your mana to budge up on the meditation tick. Stand, inner fire the person getting hit, immediately sit again. At my current level (18), i get +9 mana a tick, and inner fire costs 10 mana and heals 20. This effectively is like a free 20 regen on your group's tank. It makes a HUGE difference over time. Going from spamming our crappy low heal to the inner fire dance, was the difference from staying LoM / Oom to actually gaining it during normal group play.

Btw, the cast dance between ticks works wonders for the cannibalize line later on. I guess its called the cannidance then. Only cann right after a med tick hits, then you get both.
What he said about inner fire x10. I know its a pain but you can have almost infinite mana if you do this.

Also if i were you i would head to field of bone asap and hop into kurns tower, the burynai armor is awesome for us here, and you can camp the guy for iskar beserker club and a nice shield. I need a few more pieces of armor and the shield myself. Only helpful stuff i can tell you for now cause im pretty new like yourself.
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  #6  
Old 02-17-2012, 05:48 PM
khailibowen khailibowen is offline
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Thanks so much!

I didn't get much of a chance to play last week, and I got into 1 group and it was just terrible, with 3 people chain pulling multiple reds, to me (I was highest in group by 2 lvls) and then dieing right and left and blaming me for it, because they would pull when I would say OOM. So, I logged and played my lvl 4 alt for a bit.

Using Inner Fire, did help a bunch, I didn't lose mana nearly as fast, but the tank got mad at me for doing it, I was like more mana efficient, I could even see the difference, but he said the cast time was to slow. I thought that maybe if he wasn't such a terrible tank it wouldn't have been so bad (LOL, but I digress.... [You must be logged in to view images. Log in or Register.]

I think I will have time this weekend to work to play some more and I will work on that mana dance, that could have helped last weekend! lol. I read about the cannidance or something like that on a shaman guide but didn't realize understand it, and I am to low for those spells, but it's nice to know I can do it in an adapted way now.

FoB sounds fun, I will look into heading over there, for something different. Oasis is overly crowded to the max, and even for an extremely causal player like myself, it's used up most of it's fun.

You guys have been extremely helpful, I really appreciate it. I will go into this weekend's play time with more confidence.

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  #7  
Old 02-19-2012, 10:34 AM
skorge skorge is offline
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Here's a bit of advice...solo.

At level 15 go to South Karana and go to the Hermit area (see EQ Atlas for a map). At this spot you will find elephant calfs, there are 3-4 spawns of them. Easy kills for you at 15. Loot their tusks and sell them later for decent gold.

At 20+ you can start doing elephants or move to Lake Rathe. If you go to Lake Rathe start out doing the one single Aviak Guard spawn, which is located on a plank on the stone skeleton island. Move to the Arena area where you can get two birds if you feel you are strong enough. You can do Aviak Guards until 24/25.

At 24+ go to Ferrott and do the bard that spawns by the zone-in there from Inny Swamp. She drops up to 5 plat a kill. This can take you to 29+.

At 29+ go back to South Karana and do gnolls and centuar chargers (wait until you get pet to do them) until level 39/40. Another option is to do halfling guards in Misty Thicket, if you are evil.

At level 40+ hit up the Overthere. You can solo kill here for good exp until level 45.

This takes you up to level 45 soloing. Hope it helps.

Note: I took an ogre shaman up to 50 on Red recently using the above spots (minus the Overthere), with just banded gear and a Gatorsmash Maul.
  #8  
Old 02-19-2012, 11:54 AM
mgellan mgellan is offline
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From about 35 - 42 you can do Cynthia at the Gypsy camp in RM, 6 min spawn, other gypsys don't assist, very relaxing spot.

Regards,
Mg
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  #9  
Old 02-23-2012, 04:23 PM
Extunarian Extunarian is offline
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Quote:
Originally Posted by mgellan [You must be logged in to view images. Log in or Register.]
From about 35 - 42 you can do Cynthia at the Gypsy camp in RM, 6 min spawn, other gypsys don't assist, very relaxing spot.

Regards,
Mg
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  #10  
Old 02-23-2012, 07:24 PM
khailibowen khailibowen is offline
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Soloing is very tempting! I will head over to SK then.

Thanks for the advice!

The thing is that sometimes I want to group lol, maybe I should make a more group friendly class for those times when I want to group [You must be logged in to view images. Log in or Register.]

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Jellia - Lvl 15 Shaman - Freedom Guard
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