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Old 07-24-2013, 01:49 PM
Kekephee Kekephee is offline
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Default Dual Wield Convention Makes No Sense To Me

People keep bringing this up to me in groups and I feel like I'm the only person who's doing this, which likely means I'm doing it wrong. But I can't understand why the other way makes sense. So I'm making this thread. I realize other threads have been made about this, and I tried to read them, but I didn't find anywhere where anyone actually explains anything beyond just repeating what's on the wiki. And since the issue here is that the wiki, when I read it ,appears to either contradict itself or not touch on my specific question...

Dual Wield: assuming two weapons have the same delay but different damage, do you put the higher damage (better ratio) in the main hand, or offhand? According to the wiki:

Quote:
Damage bonus only affects your primary weapon, and as a result, for maximum DPS (damage per second) you will want to put the best ratio weapon in the secondary weapon slot regardless of delay.
What this doesn't explain to me is why, if I have two weapons with the same delay, I don't want the higher damage one in primary. First of all, assuming there even is a damage bonus (I thought that got implemented in Luclin or PoP,) wouldn't you want it in your primary since that's the one that gets the bonus? Second, since your primary is the one that hits the most often (there will be dual wield checks where you don't roll the hit and won't swing your offhand) why wouldn't you want the best ratio weapon to be in that hand?


So, I have a Sionatchie's Partisan, 9 damage 19 delay, and a Sainy's Claw, 6 damage 19 delay. People keep telling me to put the partisan in my offhand. I can't imagine why this would be better. I can do it my way, and swing with my partisan every 1.9 seconds and do that 9 base damage every single time, plus (if it exists) a damage bonus that would only affect my primary. Meanwhile, my low damage offhand is hitting for the 6 base and no bonus every time the delay requirement is met and the roll is successful. Doing it the other way, it seems like my main hand is hitting for less the same number of times, and my offhand is hitting for slightly less (assuming, again, a damage bonus does exist but would not affect offhand) the same amount of times. How is that better?


Is the wiki referring more to a situation in which you have two weapons with different delay, specifically one with a higher damage/delay but a better ratio, which intuitively one would assume they should put in their main hand but the wiki says not to?
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