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#1
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![]() If we trace back the raid rotation/sharing problems it seems like a huge portion of the motivation for the greed is because of the ability to sell rare pieces.
I am in a small guild and almost everybody I know who has an epic has had to pay extortionary amounts to large guilds for their rare pieces. Cut out the multi-questing and I suspect there'll be more willingness to cooperate and share. | ||
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#2
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![]() Not MQ that is the problem. It's Greed that is the problem.
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#3
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![]() Well you can't make people less greedy.
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#4
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![]() All wrong.
Supply isn't satisfying demand is the problem. | ||
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#5
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![]() Quote:
its not greed, its something else.
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Mitic<Transatlantic Nihilum> | |||
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#6
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![]() Quote:
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#7
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![]() Quote:
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Mitic<Transatlantic Nihilum> | |||
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#8
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![]() Quote:
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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#9
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![]() Mobs could drop nothing and people would fight over who gets to kill it.
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#10
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![]() You can't code in a way to stop RMT, but you can code in a way to stop MQ.
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