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  #1  
Old 01-14-2014, 02:42 PM
SamwiseRed SamwiseRed is offline
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Upon pvp death, the slain player should be booted to the login screen and locked out for 1 hour. This would solve any and all problems related to LNS and PnP.

Also would be tite.
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  #2  
Old 01-14-2014, 02:44 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
Upon pvp death, the slain player should be booted to the login screen and locked out for 1 hour. This would solve any and all problems related to LNS and PnP.

Also would be tite.
Change it to 3 days and you have my vote.
  #3  
Old 01-14-2014, 02:47 PM
Mac Dretti Mac Dretti is offline
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They should re spawn at bind with gear
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Old 01-14-2014, 02:48 PM
HippoNipple HippoNipple is offline
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Originally Posted by Mac Dretti [You must be logged in to view images. Log in or Register.]
They should re spawn at bind with gear
Interesting... then you could just zerg back to the fight over and over for countless hours of PvP enjoyment. Chewie would be proud of this idea.
  #5  
Old 01-14-2014, 02:50 PM
SamwiseRed SamwiseRed is offline
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would make pvp more meaningful and death would have more of a consequence.
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  #6  
Old 01-14-2014, 03:00 PM
Mac Dretti Mac Dretti is offline
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When u die in pvp greater than 5v5 you stay dead until entire team dies or a timer runs out. At that end of fight scenario both teams re spawn at the designated guild binds fully geared with a 30 second buy time for pumice and crim pots. The goal is for 1 team to slay the dragon while the other team attempts to stop it.
  #7  
Old 01-14-2014, 03:02 PM
Ryko Ryko is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
Upon pvp death, the slain player should be booted to the login screen and locked out for 1 hour. This would solve any and all problems related to LNS and PnP.

Also would be tite.
Binding: "Go Home and be a family man!!! (for an hour)! right next to HT
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  #8  
Old 01-14-2014, 03:08 PM
SamwiseRed SamwiseRed is offline
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Id like to see some kind of bomb mechanic with the other team having the ability to defuse it.
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  #9  
Old 01-14-2014, 03:08 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Mac Dretti [You must be logged in to view images. Log in or Register.]
When u die in pvp greater than 5v5 you stay dead until entire team dies or a timer runs out. At that end of fight scenario both teams re spawn at the designated guild binds fully geared with a 30 second buy time for pumice and crim pots. The goal is for 1 team to slay the dragon while the other team attempts to stop it.
EQ battlegrounds baby.
  #10  
Old 01-14-2014, 03:15 PM
Ryko Ryko is offline
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how about a screen were we can watch guildmates in third person post death
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