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#1
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Upon pvp death, the slain player should be booted to the login screen and locked out for 1 hour. This would solve any and all problems related to LNS and PnP.
Also would be tite.
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Current Games:
Naw | ||
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#2
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#3
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They should re spawn at bind with gear
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#4
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#5
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would make pvp more meaningful and death would have more of a consequence.
__________________
Current Games:
Naw | ||
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#6
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When u die in pvp greater than 5v5 you stay dead until entire team dies or a timer runs out. At that end of fight scenario both teams re spawn at the designated guild binds fully geared with a 30 second buy time for pumice and crim pots. The goal is for 1 team to slay the dragon while the other team attempts to stop it.
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#7
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Quote:
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#8
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Id like to see some kind of bomb mechanic with the other team having the ability to defuse it.
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Current Games:
Naw | ||
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#9
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#10
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how about a screen were we can watch guildmates in third person post death
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