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#1
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![]() and I don't mean "exp."
Why did you come back to EQ? Most people I talk to say that their favorite part of this game was the harshness, player-dependency, fear and wonder you don't get from modern MMOs. They often mention that modern MMOs suck because there's no player interaction anymore and it's just a solo-grind to max level. But it seems like a significant portion of the player base is only interested in getting to 60 as fast as possible and getting the best gear and that every other aspect of the game is just a chore. I'm not saying that people shouldn't want to progress and gain levels, but with all the powerleveling, purchasing MQs and refusing to group/denying exp penalty classes because of an exp dip, it seems odd that you all play a game that you don't enjoy playing. If grouping sucks so bad that you'd exclude others or pay for powerleveling to make it go slightly faster, why are you here? We all want to level up, but compared to when we played back in 2000, I feel the overall community has shifted on the spectrum between pixel-hording and sincere enjoyment in playing very much towards E-Peen. Maybe the MMO trend of the last decade of viewing 1-60 as a chore has changed us. (E.g. WoW's consistent updates lowering the amount of experience between 1 and max and especially their "instantly make a character max level" feature of their new expansion.) I feel like we all used to view Everquest as more of a world-simulator than a game as far as MMOs go. It's different. We came back to it after 15 years despite huge strides in graphics and combat mechanics elsewhere. But when I see all the people gaming their way to max level like all the other WoW clones, I think why? I guess the fear and wonder died a long time ago. And that's why I envy the newbie in patchwork armor and a Short Sword* over the fungi twink claiming wall + slaver pits. Just some thoughts over my morning cup of tea. tl;dr Why do you play? | ||
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#2
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![]() i'm here for the chicks and the glory
__________________
hello i'm cucumbers
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#3
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![]() I'm here for the fun of playing the game. I like the combat mechanics and the designs of the classes I play. Loot is a means to and end and I wouldn't bother with it at all if I didn't have to; I've never had a "high end" character in Everquest (P99 or Live) and never will. Some folks seem to be here out of a desire for a sense of achievement or victory. That's fine. They play their game, I play mine. Got nothing against 'em.
Danth | ||
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#4
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![]() I am here because Necromancer is the most fun and interesting class ever designed into a MMORPG, with Protection Warriors Pre-Pandaria being damn close to matching. It is a damn fun class, it has a lot of cool things to do, and it is very rare that you just sit there idly because there is nothing else to do.
It's a genuinely very fun class, and Live ruined it badly. | ||
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#5
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![]() Quote:
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#6
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![]() Quote:
__________________
hello i'm cucumbers
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#7
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![]() I feel ya man. I came back for the harshness and the unforgivness this game has to offer. I agree that there's a but ton of twinks....but these players lost your spark a few years ago. Remember our server is lile 3 years past due on velious
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#8
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![]() To each his own but you're missing the point of twinking... its not just about rushing to max level.
Wanna level somewhere new or out of the way? Forget waiting for a group, bring a fungi. Did you group on live in crushbone and want to experience it differently this time? Twink and solo. Leveling a 6th alt that's seen and done the lowbie zones a hundred hours already? Speed it along. Remember that twinking is pretty much dead outside of EQ among modern MMOs. One of the alternate rewards of grinding out 50+ levels in EQ is farming and twinking out alts. Lastly, the game feels very different as a twink in the same way it feels different on a new class. Understand that it adds to the replayability of EQ. Twinking helps make it the unique game people come back to after 15 years. | ||
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#9
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![]() I recently came here & have been met by some friendly people who have helped me out. In the past I was never in any raid guild, never one to have the best gear, never had infinity imaginary coins or any of that stuff. Perhaps the main reason I came back was because there's so much unexplored & I can enjoy it at any random pace I wish to without being told to hurry up, I should be doing XYZ instead or some how to play seminar in a game we're meant to relax & have a good time with.
I am a lv 21 warrior & exploring Swamp of no hope was an adventure since there's plenty of things out there that can kill me quite easily. The questing part is another main focus that no other game compares to (have played WoW-paid & free servers). Another part would be the comradery that this game gives "if/when" people work together without being eaten by the dark side. Another part is when I get to help others too. That random save when I run pass a lower lvl & I help them with a bandage or whatever, Those quick transfers to someones other character, and many other things I have done in an attempt to balance the karma since people have been nice to me. tl;dr version = [like it] just my opinion -fwiw* | ||
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#10
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![]() Very good question. I'm not sure what drags me back in. Though i have a problem and cannot stop making alts. Been on this server for years but still don't have a maxed leveled toon yet. Trying really really hard this time to achieve that with this new rogue i made.
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I Was Conceived Through An Act of Violence.
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