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#1
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![]() Hoshkar AE is resistible with player slow? IE player one player casts slow on player two and the slowed player (player two) can no longer be hit by Hoshkars AE.
Seems like this would trivialize the encounter. Please advise. Is this working as intended? - Oppressor | ||
#2
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![]() Yes. It currently works that way. But soon it will not.
H
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Haynar <Millennial Snowflake Utopia>
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#3
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![]() Due to spell stacking this is how the game functions.
Turgur's being 75% slow is more potent than Hoshkar's 55% slow. Both occupying slot 2. Meaning if you have Turgur's on it blocks Diseased Cloud from landing. Forlorn Deeds would work as well. But doing that is tedious, have to duel each person and camp.... Plenty of examples of this in EQ. Cazic Thule in PoTime, you could block the snare/silence effect by casting Ensnare on yourself and others. Later on you could use a crappy SK DoT that no one ever cast to prevent Morell Thule from self buffing with a huge DS. Though I've never known of a guild who would utilize that gray area (using a buff or detrimental effect to block a more harmful one)... That didn't use more sketchy tactics. This is a gray area... One that some people call a legit tactic (heard the argument that you use Levitate to prevent GFluxs from killing) and some people call a cheese and stay away from. Really needs dev comments to decide whether that is allowable or not. But mechanically, I can confirm this is classic. EDIT: Haynar beat me. Confirmed Devs taking a stand against sketchy tactics. I approve. Next PoFear mobs need to accelerate speed when kited around if CT or Draco are up.
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#4
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![]() Quote:
- Oppressor | |||
#5
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![]() Though this is frowned upon and will be removed I kind of like the idea. more than one way to kill a dragon, secret tactics, feels classic y'know?
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#6
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![]() Should just exploit pathing so that a dragon never summons or melees someone too, secret tactics, feels classic y'know.
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#7
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![]() touché sir!
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#8
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![]() Exploiting pathing and stacking a more powerful slow on yourself at the cost of not receiving a DD are not the same things.
You're a big fucking baby to even try to argue that. | ||
#9
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![]() Avoiding damage by exploiting an unintended game mechanic, is certainly comparable. Infact, Hoshkar's AE is far more harmful than any melee of any raid mob... considering one hits everyone in the raid and the other hits a single...
Also 'at the cost of not receiving DD' is a false justification. Since you can do it to caster DPS who aren't affected by slow at all, but certainly are by a huge AE.
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#10
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![]() It's clearly a bug and an exploit. The DD should still do 1250 damage even if the slow doesn't land.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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