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  #1  
Old 12-18-2009, 02:08 PM
iggi iggi is offline
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This is probably out of the question due to copyrighted material, but it is technically not "classic," The original SK did not have the revamped entrance to Splitpaw (which looks ugly personally). Simply, I assume there is no easy fix other than sharing a zone file from the original EQ.
  #2  
Old 12-18-2009, 03:10 PM
Bigcountry23 Bigcountry23 is offline
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The entrance to split paw (hilly area with stone spires popping out of the ground forming a paw with claws and a hole in the center for the entrance) is how it has always looked (and I did play in the pre-revamp paw).

What are you refering to.
  #3  
Old 12-19-2009, 02:03 AM
Secrets Secrets is offline
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Quote:
Originally Posted by iggi [You must be logged in to view images. Log in or Register.]
This is probably out of the question due to copyrighted material, but it is technically not "classic," The original SK did not have the revamped entrance to Splitpaw (which looks ugly personally). Simply, I assume there is no easy fix other than sharing a zone file from the original EQ.
EQClassic's client has splitpaw like it is in EQ Titanium, so yeah, the second poster in this thread is right.
  #4  
Old 12-19-2009, 07:27 AM
iggi iggi is offline
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I must be seeing things, I just remember the textures not looking completely different from the rest of the zone (and all of classic for that matter). Around splitpaw looks a dim brown and slightly less jagged that is the era of classic eq imo, but I am probably wrong.
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